Thread: #path
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Old 08-09-2009, 02:28 AM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default #path

Started to tinker with this but the only path command displayed under #path is #path shownodes.

Is there a list somewhere? I checked the wiki and didn't come across anything.

In the changelog I found:

#path process [filename]
#path move
#path disconnect all (I'm assuming the "all" is a variable)
#path resort nodes
#path meshtest simple

Not complaining, just curious so I can maybe start helping create these suckers. Just curious what other in-game commands you use/need and the general process.

List of indoor zones/dungeons:

blackburrow(complete)
Mistmoore(complete)
unrest(complete)
ssra(complete)
Befallen
Najena
Soldunga
soldungb
solrotemple
guktop
gukbottom
crushbone
kedge (ouch)
any city
permafrost
neriaka/b/c
hateplane
hhk/hph
Karnors
OS
Kaesora
Droga
Nurga
Dalnir
HS
VP
Crystalcaverns
Velketor
Kael/thurg/skyshrine
Sirens grotto (ouch)
TOV
ST
POM

If I list anymore I might get depressed....
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