Thread: #path
View Single Post
  #8  
Old 08-10-2009, 06:29 PM
Dibalamin
Hill Giant
 
Join Date: Dec 2007
Posts: 182
Default

Is it better to have as many nodes as logically possible or can you limit it down with no reduction in AI?

I ran into an issue in Crushbone. Mobs are perfectly content to leap off bridges and run straight at PC's instead of proceeding to what I considered well placed nodes....
__________________
Retired EMarr
Project1999 Developer
Reply With Quote