I'm experiencing the same problems as the OP. Every time I try to enter the world my eqemu_debug_world.log spews:
Code:
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Attempting autobootup of gfaydark (54:0)
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] Setting to 'gfaydark' (54:0)
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Entering zone gfaydark (54:0)
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] [gfaydark] Broadcasting a world time update
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] [gfaydark] Setting to 'gfaydark' (54:0)
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Sending client to zone gfaydark (54:0) at :7004
5543 [09.08. - 16:14:14] [WORLD__CLIENT] player: Client disconnected (not active in process)
My eqclient log spews:
Code:
2009-09-08 16:14:14 Initializing character select UI.
2009-09-08 16:14:14 Resetting game UI.
2009-09-08 16:14:19 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2009-09-08 16:14:19 Zone addr [:23579] received...
2009-09-08 16:14:20 ZONING
2009-09-08 16:14:20 Networking: Connection Closed [0] with 0 pending bytes.
2009-09-08 16:14:20 Networking: using port [53645].
2009-09-08 16:14:20 Networking: Connection Established [1]
2009-09-08 16:15:20 Could not connect to :7004 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone]. Negotiation count: 600.
2009-09-08 16:15:20
2009-09-08 16:15:20 Networking: Connection Closed [0] with 0 pending bytes.
2009-09-08 16:15:20 Failed to connect to zoneserver (, port 7004), result = 1, for MSG_ZONE_ADDRESS.
2009-09-08 16:15:20
2009-09-08 16:15:20 THE SERVER IS NOT RESPONDING.
2009-09-08 16:15:20
2009-09-08 16:15:20 end of DisplayScreen
2009-09-08 16:15:20
2009-09-08 16:15:22 disconnected at C:\EQ\EverQuest\EverQuest.cpp:17153 (char. select) g_world == NULL
2009-09-08 16:15:22
2009-09-08 16:15:22 Character is .
2009-09-08 16:15:22
2009-09-08 16:15:22 YOU HAVE BEEN DISCONNECTED.
2009-09-08 16:15:22
2009-09-08 16:15:22 end of DisplayScreen
2009-09-08 16:15:22
2009-09-08 16:15:25 Attempt to send message 30546 on a void connection.
I know this is the Windows EQemu server section, and I'm running Unbuntu 9.04 64 bit for my server OS, compiled the latest SVN checkout, w/ privatelogin for my login server app.
@Rabayn:
I've tried settings those to the loopback address like you suggested and to the LAN IP, neither seem to make a difference on getting into the world.
I guess the different between the OPs builds and my builds is I'm using PEQdb rev 974 packages and SVN rev 974