You can use the command #doanim <number> to test out animations. Or, you can use that quest script and use:
DoAnim(<animnum>)
I had already made a list of animations for some work I was doing in a zone, so I just went and made a new page in the wiki for it here:
http://www.eqemulator.net/wiki/wikka...AnimationsList
That might be useful to you, but I made that list using a Drakkin, so I am not sure how other races might show up with the same animations.