Important note - the Persistent state will carry on even after entire world server has been shut down and restarted, which leads to an issue that, when persistent state was turned on - ANY alterations to DB would prevent server from booting again until you turned it off - since the recorded data was using the DB as base and once base would be altered it would no longer match the PS recording, causing the crashes.
This was a year ago however, so changes to the code may have already addressed this issue.
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