Quote:
Originally Posted by eqemuross
You might be the only person I've ever seen that liked the Luclin graphics. They were/are terrible!
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I only know a hand full of people who like pre-L models =P
They simply obsolite =P
And yes I played from 1999 too, and old graphics has always been EQ weakest point back in a day. Unreal Tournament which was released in 97 had better models. EQ1 HAD to be made which such crappy models because it was the only way to get around insane Video/CPU/Ram requirement to display 20-50 such models on the screen at once. Once better hardware become available to players they immediately took steps to improve the graphics. You can see a steady pattern- how much Kunark zones and texture is a massive improvement over old world, the velious is about same as kunark, and finally Luclin is a significant giant step forward. The next big upgrade was with GoD+ zones, they finally did away with rectangular hill edges and bulky square zone layouts.
Personally the only new models I really don't like are those made with DoDH expansion - the new orcs and werewolves have ULTRA cartonish - ala warcraft look.