Thanks, Derision; that failed to work as well. My code now looks like this:
Code:
sub EVENT_SPAWN
{
$x = $npc->GetX();
$y = $npc->GetY();
quest::set_proximity($x - 60, $x + 60, $y - 60, $y + 60);
}
sub EVENT_ENTER
{
$client->SetHeading(0);
quest::movepc(16,-63,-802,59,0);
}
I also tried plugging in your headings, and placing the $client function after the quest::movepc function, and got the same results.