View Single Post
  #9  
Old 01-10-2010, 05:13 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Oops, typo. I fixed it, thanks.

So, I am guessing that plugins get loaded into memory when the server starts? That would probably explain why they only update when the server is restarted. Any possibility of a way to make them update without a restart? If not, no biggie, but it would be helpful for testing purposes. I plan to add a decent number of plugins now that I know how to use them somewhat.

I will still need to figure out how the "shift" works for using the arguments, but it doesn't seem too hard. I also need to to play around with it and see how well it works for returning data. I have read that for certain perl features similar to this to work, the result of the file must always be true. That is why the files all end with "1;" as the last line. I am not sure that this is required for our plugin system yet, but some testing can probably determine that.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote