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Old 02-27-2010, 09:52 PM
Akkadius's Avatar
Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,072
Default Another pass through player.pl

Would it be possible to pass saylinks through player.pl to distinguish a menu-like system without targeting anything. This feature would add a lot to the possibilities.

For example :

Code:
$client->Message(15, "$npc_name whispers ' Which mission would you like to read about $name?"); 
$client->Message(15, "[$overthere]"); 
$client->Message(15, "[$kurn]");
$client->Message(15, "[$cityofmist]");
Could use this on object clicks, proximity walk ups etc.

For example I have a proximity portal that is merely one of the things that I would like one of the possibilities for this, and that shows here:



Or perhaps classify it something similar but different from the saylink object, call it floatlink etc. for instance.

Let me know thoughts... Thanks
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