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				 #object 
 Is it just me or does #object add not work with most models that are viewable in the object viewer for specific zones?
 For example, I went into chambersf and looked at the models in that zone. I found a model file called obj_mmlatm.mod (which was viewable in the EQ Model Viewer) and I used the following command:
 
 #object add 100015 0 obj_mmlatm 100 0 0
 
 All that spawned was the default bag on the ground. I even tried the following:
 
 #object add 100015 0 100 0 0
 #object add 100015 0 obj_mmlatm.mod 100 0 0
 #object add 100015 0 mmlatm 100 0 0
 
 I have this problem with about 80% of the models I come in contact with. Is it just me? I saw no errors in the zone or anything.
 
				__________________a hill giant slashes YOU for 25 points of damage!
 You have been slain!
 LOADING, PLEASE WAIT...
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