$combat_state not being set unless...
			 
			 
			
		
		
		
		$combat_state not being set unless you have a COMBAT_EVENT subroutine. 
 
Without at least: 
 
sub EVENT_COMBAT { 
} 
 
$combat_state doesn't get set to any value whatsoever. 
 
I wanted to check combat status during a timer event, which is how I discovered this. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |