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Waypoints are hit and miss
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04-20-2010, 07:25 AM
mixxit
Hill Giant
Join Date: Sep 2006
Posts: 155
I have implemented a unique ID for every spawn involved now with qglobals enabled on each
The situation is still the same. The NPC does not trigger an event when it reaches a waypoint (if it does) when nobody is in the zone.
Gaah!
mixxit
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