Thx for the input lorcoft.
It would appear recent collects (peqdb_Rev1535) have shed some light on this. Once CD dumped recent collects into PEQ, all of the eqg zones
came to life! Even the zonelines worked like a charm without the aid of invis. npcs. I guess the issue with the zonelines in eqg maps has to do
with packet collects and not code.
Could this be the issue with the new lavastorm and arena zonelines?