View Single Post
  #2  
Old 07-27-2010, 11:31 PM
KLS
Administrator
 
Join Date: Sep 2006
Posts: 1,348
Default

Everything is pretty obvious other than

NPCACFactor which is how much npc base ac gets divided by. Ex 2.25 npc ac = 1 player ac.

The thac rules are poorly named cause they used to do something else and I never changed them but they have to do with how big a factor attack and ac plays when there are successful mitigation and attack rolls. The higher the number the less possible range there are on reductions and increases from those rolls.
Reply With Quote