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Old 08-16-2010, 01:30 AM
Bellos
Hill Giant
 
Join Date: Jul 2007
Posts: 111
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Quote:
Originally Posted by Bellos View Post
I finally found the EQModelViewer. I was wondering if anyone knows how to add those models to a zone file or make them global. Ive looked everywhere but cannot find anything related to doing this.

A link or some info would be much appreciated.



I figured out how to export the objects, i just dont know what file to add em to, or do i add em to the db?

OK i got as far as adding commons_obj.s3d to my zones assets file.

I tried adding the object in the database and in game.

In the database it wont let me add the full CAMPFIRE2_DMSPRITEDEF or CAMPFIRE2_SPRITEDEF


vergalid_assets.txt

Code:
dest_wallofdead.eqg
dest_sphere_shield.eqg
gus_anims.eqg
fgt_anims.eqg
commons_obj.s3d

object is

OBJ_GTENT2 in doors table in db.
tried adding as a door also from here

http://www.eqemulator.org/forums/sho...hlight=Objects


As an object it always shows up as a bag no matter what i do. So i dunno i got this far, now i need some help
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