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Old 08-24-2010, 03:36 PM
wwarff
Fire Beetle
 
Join Date: Jul 2005
Posts: 6
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Just trying to get my head around the mechanics of it. Is this because SEQ is displaying what is coming from the EQ install directory and the actual game screen is displaying what is coming from the database directory? It was my thought that SEQ reads the packets that the server is sending to the client and builds its maps based on that. Whereas the client displays in game what is in the EQEmu database? Is that correct?
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