Thanks steve. I changed the file which put all of the mobs in the zone under the world and outside the normal coordinates of the old zone. Is there a way to fix their spawns other than to have to #goto and click each mob and then #goto an actual old zone coordinate and #fixspawn? I can do that if I have to but I was just curious if there is another step I need to take prior to doing that with all 193 some odd mobs in the zone :p
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