I had to do something similar when I changed the xp formula on my server, but I ended up moving every player to a safe zone rather than edit a bunch of player.pl scripts. (My population consists mainly of adventurous types who are used to my testing so nobody minded. That's probably not an option on a server that sees actual traffic.)
Since then I've implemented a truly global player script that runs in unison with the per-zone player script. I can get you some diffs for it if you're interested.
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