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Old 11-29-2010, 02:11 AM
HeavyHand
Fire Beetle
 
Join Date: Feb 2008
Posts: 21
Default Public server login errors

I was following: Kavren's stickied guide: http://www.eqemulator.org/forums/showthread.php?t=31783

I have 2 machines on the lan, behind a router: Server2003(server) and Win7(client), both fully patched. I use DHCP, but made reservations for both the Server and Client, so they always get the same IPs.

I have ports (TCP and UDP) 7000-7100, 9080, 5998, 5999 all forwarded to the Server2003 machine. Don't even know if I need all those, but started getting desperate.

Trying to create a public server off of eqemulator.net. I can see it in the list unlocked, but when I try to connect from the client, after sever select it goes black, then crashes to login screen.

As far as errors, I only get 2:

From eqemu_debug_####.log
Code:
[11.28. - 20:49:10] [LAUNCHER__INIT] Loading server configuration..
[11.28. - 20:49:11] [NET__WORLD] WorldConnection connect: Connecting to the server localhost:9000 failed: TCPConnection::Connect(): connect() failed. Error: 10061
[11.28. - 20:49:11] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[11.28. - 20:49:11] [LAUNCHER__INIT] Starting main loop...
[11.28. - 20:49:31] [NET__WORLD] Connected to World: localhost:9000 
which I assume is irrelevant, due to last line, which I think I read it as a timing issue that resolves itself?

And I also get:

From eqemu_debug_world_####.log
Code:
[11.28. - 20:50:10] [WORLD__ZONE] [5] Auto zone port configuration.  Telling zone to use port 7004
[11.28. - 20:54:46] [WORLD__CLIENT] New connection from 192.168.x.x:56264
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode 0x4dd0 did not match expected 0x2792
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: Tried patch 6.2_world, and it did not match.
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode 0x4dd0 did not match expected 0x2ec9
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: Tried patch 6.2_zone, and it did not match.
[11.28. - 20:54:46] [NET__IDENT_TRACE] 192.168.x.x:56264: First opcode matched 0x4dd0 and length matched 464
[11.28. - 20:54:46] [NET__IDENTIFY] Identified stream 192.168.x.x:56264 with signature Titanium_world
[11.28. - 20:54:46] [WORLD__CLIENT] Checking inbound connection 192.168.2.101 against BannedIPs table
[11.28. - 20:54:46] [WORLD__CLIENT] Connection 192.168.x.x PASSED banned IPs check.  Processing connection.
[11.28. - 20:54:46] [WORLD__CLIENTLIST_ERR] Error adding local account for LS login: 'HeavyHand', duplicate name?
[11.28. - 20:54:46] [WORLD__CLIENT_ERR] NOCLE: Bad/Expired session key '103755'
which I think is the main culprit. There are definitely some other issues, as I tried accessing outside of the LAN by VPNing into work and get no connections listed at all; maybe I am off base with this test?

I mentioned in the guide thread that I don't have an eqemulogin.ini, only a login.ini which I copied over instead.

As for my config files:

login.ini
Code:
[database]
host = localhost
port = 3306
db = peqlogindb
user = root
password = <my_password>
subsystem = MySQL

[options]
unregistered_allowed = TRUE
reject_duplicate_servers = FALSE
trace = TRUE
world_trace = FALSE
dump_packets_in = FALSE
dump_packets_out = FALSE
listen_port = 5998
local_network = 192.168.x.x (actual internal Server IP in the config)

[security]
plugin = EQEmuAuthCrypto
mode = 5

[Titanium]
port = 5998
opcodes = login_opcodes.conf

[SoD]
port = 5999
opcodes = login_opcodes_sod.conf

[schema]
account_table = tblLoginServerAccounts
world_registration_table = tblWorldServerRegistration
world_admin_registration_table = tblServerAdminRegistration
world_server_type_table = tblServerListType
and eqemu_config.xml:
Code:
<?xml version="1.0">
<server>
	<world>
		<shortname>TZTBG</shortname>
		<longname>TZT Battlegrounds</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<!-- <address>tztbg.game-host.org</address> -->
		<!-- <localaddress>192.168.x.x</localaddress> -->

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
      <!-- <host>tztbg.game-host.org</host> -->
			<host>eqemulator.net</host>
			<port>5998</port>
      <!--comment out the login info below for local logins-->
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!-- <locked/> -->
		<!-- <unlocked/> -->

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="disable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<!-- <key>some long random string</key> -->
    <key>something_I_made_up</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="true" mimefile="mime.types" />
	</world>

	<!-- Chatserver (channels) information.  Defaults shown -->
	<chatserver>
		<host>channels.eqemulator.net</host>
		<port>7778</port>
	</chatserver>

	<!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>channels.eqemulator.net</host>
		<port>7779</port>
	</mailserver>

	<zones>
		<defaultstatus>20</defaultstatus>

		<!-- Sets port range for world to use to auto configure zones -->
		<ports low="7000" high="7100"/>
	</zones>

	<!-- Database configuration, replaces db.ini.  Defaults shown -->
	<database>
		<host>localhost</host>
		<port>3306</port>
		<username>root</username>
		<password>my_password</password>
		<db>peq</db>
	</database>

	<!-- Launcher Configuration -->
	<launcher>
		<!-- <logprefix>logs/zone-</logprefix> -->
		<!-- <logsuffix>.log</logsuffix> -->
		<!-- <exe>zone.exe or ./zone</exe> -->
		<!-- <timers restart="10000" reterminate="10000"> -->
	</launcher>

	<!-- File locations.  Defaults shown -->
	<files>
		<!-- <spells>spells_us.txt</spells> -->
		<!-- <opcodes>opcodes.conf</opcodes> -->
		<!-- <logsettings>log.ini</logsettings> -->
		<!-- <eqtime>eqtime.cfg</eqtime> -->
	</files>
	<!-- Directory locations.  Defaults shown -->
	<directories>
		<!-- <maps>Maps</maps> -->
		<!-- <quests>quests</quests> -->
		<!-- <plugins>plugins</plugins> -->
	</directories>
</server>
It's been a nerdy Thanksgiving "vacation," but fun so far. Thoughts?
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