bas.eqg in UF client was smaller
			 
			 
			
		
		
		
		I had a little problem (now fixed) with the "a leatherhide basilik" showing up 
as humans. The "GlobalLoad fix" did not effect this. It was only these 
particular npc's showing up with UF client, so I did some comparing with the 
SoD files, (since they were showing up properly with that client) and found 
that the file "bas.eqg" in UF client was only a little over 900kb and the one 
from SoD client was 1.85 MB in size. 
So I copied that file over and it fixed the problem. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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