Quote:
Originally Posted by Caryatis
sub EVENT_ENTERZONE
{
quest::pvp(on);
}
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Thanks Caryatis. The answer is so simple I feel kinda sheepish (I was searching in the wrong place).
How do you turn it off when they leave the zone? Or die fighting someone in the zone? I don't want players spawning at their bind point with their PvP flag activated.
Does the following code work when you die too? Or evac out of a zone?
Code:
sub EVENT_ZONE
{
quest::pvp(off);
}