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Old 04-15-2011, 02:55 AM
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trevius
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Join Date: Aug 2006
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If you look at /common/eq_constants.h, you can see the full known list of filter types. I don't see one in there listed for resists, so I would assume they were set to MT_Shout just so they show up as red. I don't see an issue with you changing them to some other type, but you probably want to make sure it is red. If you can find the actual correct filter number for them, we could even update the source with it, but I assume you would have to play around with them and experiment to find it. It probably wouldn't hurt to make a GM command that lets you send test messages of a number you select and see where it filters to identify any unknown ones.

As for the skill up thing, I am not sure offhand. They work fine on the current revision as far as I have seen. Maybe there is an issue in your skill_caps table or something.
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