Thread: NPC heading..
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Old 04-23-2011, 12:10 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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ok tell me if I am reading the code right:

when timers runs out, the npc will check for - which which way he should be facing WHEN HE WAS SPAWNED, and set himself that way?

I am just curious if 'moveto' command would cause him to "jump in place", since he would not be "turning" technically but "teleported" which usually causes "bumping up" like effect...
Thought I guess its a minor issue.

Very cool solution otherwise
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