I am moving this to the Quests Q&A section as this can all be handled via scripts fairly easily.
Evolving items is not yet implemented into EQEmu, but item scaling (such as seen on Charms) is. You could accomplish all of this via the item scaling system using perl by making charm scripts in your quests/items folder and adding the charmfile name to the item(s) in the items table.
You would then just want to use either QGlobals or some other method like an item count to keep track of the durability (scaling) level. Once your item scaling script is made, you can use whatever you want to cause the item to scale up or down.
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