View Single Post
  #5  
Old 05-02-2011, 06:30 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Nice catch. I think the issue may be again with those commands being copies of each other. This section here probably needs to be adjusted for the ForceClose:

Code:
	if(!isopen) {
		close_timer.Start();
		isopen=true;
	}
	else {
		close_timer.Disable();
		isopen=false;
	}
It probably needs to be set something like this (untested):

Code:
	if(isopen) {
		close_timer.Disable();
		isopen=false;
	}
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote