Quote:
Originally Posted by trevius
We could probably create a rule with minimal work by setting the hard coded stuff to use 32 as the max, then add in patches to each of the common/PatchName.cpp files similar to this example:
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I agree that's probably the easiest way to do it, as long as there's bounds checking on the rule value so we don't end up with a bunch of "hey, why does my server crash when I set this to 50?!?" posts.
