ok thats not it. Its also triggering the rampage timer even though nothing sets it. Also i noticed, i removed the rampage timer now it seems like the other timer isnt triggering
Code:
#azog mon
sub EVENT_HP {
if($hpevent == 98)
{
if ((defined($entity_list->GetNPCByNPCTypeID(999430))))
{
$npc->NPCSpecialAttacks(DIMUCNfAB, 0);
quest::settimer("SpawnAcolytes", 120);
quest::spawn2(999454, 0, 0, $x + 10, $y + 10, $z, 0);
quest::spawn2(999454, 0, 0, $x - 10, $y - 10, $z, 0);
quest::spawn2(999454, 0, 0, $x + 10, $y - 10, $z, 0);
}
}
}
sub EVENT_SPAWN {
quest::setnexthpevent(98);
}
sub EVENT_TIMER {
if ($timer == "SpawnAcolytes")
{
quest::spawn2(999454, 0, 0, $x + 10, $y + 10, $z, 0);
quest::spawn2(999454, 0, 0, $x - 10, $y - 10, $z, 0);
quest::spawn2(999454, 0, 0, $x + 10, $y - 10, $z, 0);
quest::settimer("SpawnAcolytes", 120);
}
if ($timer == "Rampage")
{
plugin::AERampageEffect(100);
quest::settimer("Rampage", 10);
}
}
sub EVENT_SAY {
if($text=~/Hail/i) {
quest::shout("Test");
}
}