Thread: Corpse Dupe Bug
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  #6  
Old 05-27-2011, 08:13 AM
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Demi-God
 
Join Date: Jan 2002
Posts: 1,290
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KLS we should probably have a Save(); and client->Save(); down near the end of Corpse::LootItem(...). But inside the loop where we actually loot an item.

In reality the server will eventually update - the problem here is you forced a crash before things could update in the DB manually.
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