Thread: Bad LDON bug
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Old 06-01-2011, 04:10 AM
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trevius
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Sounds like an int16 issue, but all of the structs and stuff I just checked all showed as int32 which allows for much higher numbers than 65k. Maybe there is a function somewhere that uses int16 instead of int32, but I didn't see it in the brief review that I did. Either that, or maybe the client can't handle more than 65kish due to the same issue, but hard coded into the client. Have you tried checking the point value with a quest command to verify it matches the message you are seeing in the client?
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