Thread: Bad LDON bug
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  #6  
Old 06-01-2011, 06:05 AM
KingMort
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Join Date: Sep 2006
Posts: 841
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So this should work right? If so is this the only place I have to do this or is there other files I need to change :

Code:
	//validate adventure points, this cap is arbitrary
	if(m_pp.ldon_points_guk < 0 || m_pp.ldon_points_guk > 0xFFFFFFFF) m_pp.ldon_points_guk = 0;
	if(m_pp.ldon_points_mir < 0 || m_pp.ldon_points_mir > 0xFFFFFFFF) m_pp.ldon_points_mir = 0;
	if(m_pp.ldon_points_mmc < 0 || m_pp.ldon_points_mmc > 0xFFFFFFFF) m_pp.ldon_points_mmc = 0;
	if(m_pp.ldon_points_ruj < 0 || m_pp.ldon_points_ruj > 0xFFFFFFFF) m_pp.ldon_points_ruj = 0;
	if(m_pp.ldon_points_tak < 0 || m_pp.ldon_points_tak > 0xFFFFFFFF) m_pp.ldon_points_tak = 0;
	if(m_pp.ldon_points_available < 0 || m_pp.ldon_points_available > 0xFFFFFFFF) m_pp.ldon_points_available = 0;
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