View Single Post
  #7  
Old 10-24-2002, 12:32 AM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
Default

The zoneconverter that I released was originally written in C++ by someone over at Hackersquest, I modified it to extract the texture coordinates. The better version which is compatible with Luclin and Pop zones was written in VB by Mitselplik, i had nothing to do with that one

K.
Reply With Quote