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Old 09-14-2011, 01:32 PM
Expletus
Hill Giant
 
Join Date: Jan 2010
Location: Baltimore Maryland
Posts: 152
Default

I'm confused what you mean. The spawn2 comes after

Code:
if (plugin::check_handin(\%itemcount, 119782=> 4))
    {
      quest::spawn2(58083,0,0,$x,$y,$z,$h);
So shouldn't it only trigger if the requirement is met, else it won't fire off?
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