Late response, but no, it doesn't work that way. It works more like an NPC where the client will try to put them at the level it thinks they should be unless they have flymode on.
Anyway, I started work on this again and committed the work in this thread. It is mostly the stuff that Derision had done already, but with a few modifications. It definitely needs more work, but it is a start. I figured I would bump this thread and will start posting more details of what needs to be worked out still as well as looking for feedback. Since I never played Live when destructible objects existed, I don't know any more about them than what I have read.
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