Did you use a SQL query or edit the mobs out by hand?
looks like you are missing a close bracket
Code:
sub EVENT_DEATH{
my $random_result = int(rand(100));
my $a=63096; #npc - Fabled Garanel Rucksif
if(($random_result<70){
quest::say("Spawning Fabled");
quest::shout ("I will be Avenged Scoundrel!");
quest::spawn2($a, 485, 147, -33);
}else{
quest::say("No spawn");
}
}
To troubleshoot, why not add in...
Code:
sub EVENT_DEATH{
my $random_result = int(rand(100));
my $a=63096; #npc - Fabled Garanel Rucksif
if(($random_result<70){
quest::shout ("$random_result");
quest::say("Spawning Fabled");
quest::shout ("I will be Avenged Scoundrel!");
quest::spawn2($a, 485, 147, -33);
}else{
quest::say("No spawn");
quest::shout ("$random_result");
}
}
sorry I'm not much help
