Thread: azone2 question
View Single Post
  #4  
Old 01-28-2012, 08:03 PM
Harcourt
Sarnak
 
Join Date: Jul 2011
Posts: 33
Default

Thanks for the responses. I am building on 64-bit Linux. I rebuilt azone2 as a 32-bit application and it runs fine.

And most importantly, the mobs in Moors follow the terrain now.

For any Fedora folks out there, you'll need:
zlib-devel-1.2.5-6.fc16.i686

I looked into building a working 64-bit version. There is some sort of sizing error, as the following is 20 bytes long rather than 12. Probably alignment.

Code:
struct struct_header {
  unsigned long offset;
  char magicCookie[4];
  unsigned long unknown;
} typedef struct_header;
PS: Reading the structure field-by-field may be the easiest solution
Reply With Quote