Quote:
Originally Posted by Taurinus2
Any thoughts toward a sound lib? FMOD? irrKlang?
What threading model do you plan to adhere to?
Also do you have a design doc laying around?
I applaud your drive and progress on this project.
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I think when the time comes, I will try FMOD. Looks like what a lot of people use today in the industry.
As for threading, I honestly have no idea yet. There is a design doc (readme.txt) on the SVN and it just lays out some goals I want to accomplish.
I probably won't be committing anything for a week or so while I add support for shaders and lighting. More than anything I am just reading about the OpenGL pipeline and trying to understand everything before I move on. After all, this is a project for learning.
Great to see it running on Linux and go ahead and commit that whenever you get the chance.
Cheers!