Quote:
Originally Posted by Sourdough35
But if plugins cover such essential functionality, like NPCs responding on quest completion, why not just code them into the emu? Do some servers prefer different plugins/functions?
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They are part of peq, and they work with the peq quests. You could certainly write your own quests without them if you choose to, but you'd end up duplicating a lot of code, which is inefficient and becomes a huge maintenance headache when something changes and you need to change several hundred files rather than just a few.