Super!
Huge help Akkadius! Features, weapon, etc.. all changed, makes those poor bandits seem more like individuals now.
Your plugin post is great. I saw how the illusion_tool allowed for race/ gender randomization but i didn't really know how to use it. Your plugin along with tutorial-ish post worked great. I do seem to be having a small issue with the texture selection. No matter what I use it shows them as wearing nothing/ cloth type armor as opposed to leather, chain, plate and whatnot.
Here is what I came up with with the help I got here:
Code:
sub EVENT_SPAWN
{
quest::settimer("feature",5);
}
sub EVENT_TIMER
{
if ($timer eq "feature")
{
quest::stoptimer("feature");
plugin::RandomWeapons(10688, 10693, 100, 0, 0, 1, 1);
plugin::SpawnDynNPC(quest::ChooseRandom(1,2,3,4,5,6,7,8,9,10,11,12,128,130,330,522),quest::ChooseRandom(1,2,3),quest::ChooseRandom(0,1));
}
}
This allowed me to use all races, both genders, and
should allow for leather, chain, and plate texture unless im mistaken?