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Old 02-21-2012, 10:22 PM
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trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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You can also set a random armor tint by adding something like this after all of your other changes are done:

Code:
		#my $Material = plugin::RandomRange(1,3);	# Random armor texture
		my $Material = 2;
		$Color = (plugin::RandomRange(0,255) & 0xFF) << 16;
		$Color |= (plugin::RandomRange(0,255) & 0xFF) << 8;
		$Color |= (plugin::RandomRange(0,255) & 0xFF);
		$Color |= 0xFF << 24;
		for (my $slot = 0; $slot < 7; $slot++)
		{
			$npc->WearChange($slot, $Material, $Color);
		}
You could add robes in there as well if you wanted to by adding the Materials 12 to 18 or whatever when it does the chest slot in the for loop.
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