Quote:
Originally Posted by c0ncrete
I ran into this problem as well using a 64-bit Ubuntu system.
I resolved it by changing unsigned long to unsigned int (uint32) in the following:
Client::Handle_OP_RecipeDetails()
Client::SendTradeskillDetails()
It looks to me like the packet the client is sent is constructed in part using the bit length of unsigned long. From what I understand, this is the same on both 32-bit and 64-bit Windows systems, but can be larger on some other systems.
There are plenty of other areas in the source that use unsigned long, but I haven't run across any other issues just yet. I can't wrap my head around why unsigned long is used at all instead of unsigned int for the sake of portability.
DISCLAIMER: I'm no computer scientist. I just use Google to feel my way around any given subject. Reading is fun...
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I am hitching a ride on the topic since I have the same issue. Did this fix it for good on your server?