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Old 03-07-2012, 04:55 PM
Taurinus2
Sarnak
 
Join Date: Nov 2009
Posts: 45
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OpenGL is a standard lib but you do need drivers that provide opengl acceleration.

With VS, you will find that the working directory for targets launched from within VS is the project root and not the target directories.

Putting the .s3d and configuration file into the debug/release folder should work if you invoke lantern from shell or console.
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