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Old 03-23-2012, 01:18 AM
ableard
Fire Beetle
 
Join Date: Feb 2005
Posts: 15
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Update!!!
I have modified the code to display the entire zone!

The dislpayable regions is hard wired by the wld decryption by way of veiwable regions from each region.
The above gluperspective is true, you can move out as far as you want but the displayable world reaches a maximum, my system it was 2000.

Except!

I modified the code inside 0x22 to compile a new list of viewable "regions" for each region to see ALL regions. Shazam the entire zone gets loaded and viewed. I have written the code to read in all veiwable regions as the WLD is loaded in, so if there is a zone with funny regions they are no displayed. The orignial code also checks for compatability with region and mesh not sure if this is required.

I have used eastkarana/westkarana as my test and they work great. My video card has tons of memory so frame rates are unchanged. I actually suspect with some additional work we can load all four Karana files as one (ie corrdinate transformations required, maybe scaling).

Since your reworking your client, I will add my modifications after you are complete. Load times become longer as expected. I suspect with some work I can improve or improvise a faster way to load.
Cheers!
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The first key to wisdom is the assidous and frequent questioning....For by doubting we come to inquiry, and by inquiry we arrive at truth.

Abelard ~1120 AD
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