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Old 03-30-2012, 03:32 AM
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Secrets
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Join Date: May 2007
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Quote:
Originally Posted by YumaBomber View Post
This won't change the classic Everquest experience but only make it more enjoyable and convenient.

1) Max level pet summons. Instead of summong over and over again for a pet (Mage/Nec/Enchanter/Etc.) Have the pet summoned always at maximum summon level.

2) Enable pet zoning, WITHOUT pet dying and needing to be re-summoned.

3) Have pet generate 0 aggro when PATHING around mobs. Ex: Lower Guk, U go to nobles, but pet pulls a train because of it aggro'ing everything on the way to YOU.

4) Enable Mage's under level 16 to be able to see air pets. (You cannot equip them with any items because they constantly go invisible). Not saying give us see-invis passively. Just let us be able to see ONLY our own air pets. Not NPC, Not other players. Just so we can give them some weapons to aid us in our fight.
What server are you experiencing this stuff on? Two of the bugs listed here are not on official EQEmulator SVN.
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