Thread: Mercenaries
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Old 04-02-2012, 10:53 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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Trev, I have a lot of this worked out for SoD and UF, with the help of Derision. We are able to display the info in the merc merchant's window, and can spawn an npc that uses the merc window, changing stances, etc. I spent a lot of time getting all of the data (I generated quite a few hundred inserts for a basic db structure for mercs for types, subtypes, stances, handling different clients, and started on inventory and spells) for the freely available mercs before free to play which further restricted to just apprentice mercs (was apprentice t1-5 and journeymen 1-2).

If you plan on working on mercs, I can send all of it to you, or if you are just getting the info out there, I can use anything you have. I was trying to get to mercs within a few weeks. I've been really busy lately though.

Things have changed recently with the ability to have multiple mercs and such, but the basics should still be the same. I am on live trying to lvl up my toons to have a full group with mercs so I can continue to get spells cast as well as screenshots of equipment, etc. Let me know if there's anything you need.
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