Quote:
Originally Posted by chrsschb
As a developer, I disagree. A 'stable' restart time is when needed. Generally once a week or so. If your server 'needs' restarts every day you have some underlying issues.
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Not if you are tweaking things daily. Certain database changes do NOT go live without a reboot. Loot changes are a notable one.
Also if you choose to keep your server current to the SVN, it could easily get rebuilt daily at times when people are actively doing things to the server code like the last two days. Cavedude added a nice new feature for awarding LDoN win/losses to the Perl exports two days ago and then today Akkadius pushed a change for a global player.pl. Why should I have to wait a week to implement something? Setting up a scheduled daily reboot is simply respectful to your player base.