I, too, really enjoyed playing Discordant Whisper for the 2+ years it was around. However, I feel that it had reached the extent of its lifetime. I say this because it suffered what Live and a few other servers around here have as a rampant issue, and that is Mudflation. When you get to a certain point, items have so much in the way of stats that it's just kind of silly, and there's no sense going higher because it keeps getting worse and faster. There's SO many items in the database from 0-600ish HP, but on DW, we were up to the 1300-2000 end of things. Also, I imagine it would have been darn near impossible to balance any kind of custom content.
As far as DW's mechanic, this new server has the same thing, random drops as well as stat-based gameplay. My shaman on it casts spells over twice as fast as another one and they hit nearly twice as hard, and that's really cool in my eyes. Better yet, when I get a Sta or Wis upgrade, I can actually watch my healing and damage go up. I've always been kind of irked at live where if you get an "upgrade" unless it has HP or AC on it, it is hard to see an actual benefit reflected.
As far as being old-school, I'm not so sure about that myself. Granted, there's no custom content yet, but playing on his server for a while, I can tell Tabasco prefers core mechanics in place before other content, and that makes sense to me, as even when he would put in quests on the other server, few people would do them when compared to the general population.
The leveling, yeah that can be a bit slow, but there's servers out there that you can pop on, play a bit, be max level, and be bored afterwards. Drive-through content has its place, but I like places that I have to work for my achievements as well. (My first character I DID solo to 50, and it can be done. I gave up soloing my monk at 37 and grouped him with my Shaman, but that can be done as well, it just takes a bit more work.)
I envision that he'll have much more in store for us in the future, and I can't wait to see it myself, especially looking forward to how crafting will evolve, being that stats have such a big impact on your performance. (Taking a bit of a break right now, but looking forward to how this server evolves. I was the same way at DW, play solid for a week or two and take some time off.)
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