I believe the bugged corpse issue can be resolved soon.
I found what needed to be changed to allow ALL items to be seen by the client and now all of my corpses are
COMPLETELY lootable.
However... There is a duplication problem that this fix brings to light.
Currently, when a player logs back in after the crash (dying with queued cursor items,) those items are back on the cursor.
Now, when a player loots their corpse, those items are there again as well. This is what was going on behind the scenes
with the current code, but was being blocked as well.
Now I need to pin-down the client crash (I have, but need to ensure no other calls are affected) and the duplication cause.
In addition, I need to resolve any issues with a queued cursor bag that has contents..I'll probably just push them to the
cursor so they are not lost (rememeber, queued cursor slots do not have queued bag slots.)
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Uleat of Bertoxxulous
Compilin' Dirty
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