Ok, I think I have got a working fix for the bugged corpses.
I fixed the 'invisible item' (bugged corpses) and client crash issues with queued cursor items.
I have even somewhat fixed the new item duplication bug that arose from that.
I am now looking for a way to clear the client-side cursor queue when your dead. I can remove the immediate cursor item,
but when a player is dead, the queue doesn't update and I end up with 'phantom' items when a player is revived.
Logging out and back in resets the client, so there is no problem there.
Any ideas on how to do this? I don't want to 'Kick()' them everytime they die with items on their cursor...
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Uleat of Bertoxxulous
Compilin' Dirty
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