I didn't go through much, but just got some obvious things for you:
Code:
sub EVENT_AGGRO {
quest::setnexthpevent(99);
quest::settimer("DT",1);
quest::settimer("Slow",2);
quest::settimer("Nuke",3);
}
sub EVENT_HP {
if($hpevent == 99) {
quest::shout2("You dare face the might of Vishimtar, mortals?!?!!");
quest::setnexthpevent(75);
}
if($hpevent == 75) {
quest::shout2("The power of the dragon ancients grows inside of me!");
quest::setnexthpevent(50);
}
if($hpevent == 50) {
quest::shout2("I...am...the Destroyer!!!");
quest::setnexthpevent(25);
}
if($hpevent == 25) {
quest::shout2("Arrghh! You will not defeat me!");
quest::setnexthpevent(1);
}
if($hpevent == 1) {
quest::shout2("Ahh.. My power was not.... Strong enough...");
}
}
sub EVENT_DEATH {
quest::stoptimer("DT");
quest::stoptimer("Slow");
quest::stoptimer("Nuke");
}
sub EVENT_SLAY {
quest::shout("You cannot stand yourself against a dragon god $name!");
}
sub EVENT_TIMER {
if ($timer eq "DT") {
quest::shout("DT TEST");
}
if ($timer eq "Slow") {
quest::shout("SLOW TEST");
}
if ($timer eq "Nuke") {
quest::shout("NUKE TEST");
}
}