I had my own versions of those a long time ago, they just fired separate events and the script was playerglobal.pl instead of global_player.pl. When I went to implement those events again on a new server and discovered it was already done, I was thrilled though. I should have just posted mine, but I didn't think it was production quality and nobody seemed interested the one time I offered.
This was before all that, might have even been a year or so ago, I noticed all quest events firing through a different framework. I just finally got around to digging into it. It's really easy to add new events, or in my case modify some existing ones to carry more information.
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